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Why do some cards suck at Direct3D or don't do very well in OpenGL? Why can't they have both? Why can't nvidia cards be as great at D3D as they are at OpenGL? Why couldn't radeons perform at OpenGL as well as the nvidia cards? Is there something that keeps a card from being good at D3D if it's good at OpenGL or vice versa? How do they get optimized to be good with either of those anyways?
 
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